Screens from the guest photo platform laid out in perspective: customer app wireframes for the gallery, products and adding photos, staff dashboards, proto-persona cards, the customer app sitemap and the homepage flow.

LeisureGuest photo platform

DEI Global

Discovery and design for a guest photo platform at attractions, from capture to editing, sharing and buying. Run on site in the UAE.

Wireframes and research from the platform.

At a glance

  • 6

    weeks of discovery, mostly on site in the UAE

  • 10

    proto-personas: six kinds of visitor and four staff roles

  • ~16

    people across the UK, Dubai, India and Italy

The brief

DEI captures guests' photos at attractions, with cameras, QR and RFID tagging, kiosks and preview screens, printing, an app and back-office reporting. We set out how it should all work as one experience, for guests and for staff, then designed it.

The challenge

Guests need to find their photos, then edit, share and buy them on a kiosk, mobile web or the app, often as a group. Staff have their own journey, from capture to support. And China needed its own variations.

My role

I was UX Director, and my experience department ran the discovery. I set the experience strategy and led the research and workshops on site with the team.

I articulated it through customer and staff journeys, paper prototypes, ten proto-personas and a signed-off feature value matrix, then in flows, sitemaps and wireframes for the customer and staff apps.

What we did

  • Toured the venue and interviewed operations staff on site.
  • Ran customer and staff journey workshops, each ending in paper prototyping.
  • Mapped how guests find, edit, share and buy their photos, and how staff capture, transfer and print them.
  • Built ten proto-personas: six kinds of visitor and four staff roles.
  • Designed flows, sitemaps and wireframes for the customer app, website, kiosk and staff app.
  • Brought together around 16 people across the UK, Dubai, India and Italy, plus FileSpin for asset management.
The homepage flow: visitors arrive by URL, search or a link, geo and IP detection sends them to a region or country home page, and anyone with an association goes through to their member's gallery page with photos, offers and venue switching.
The homepage flow, from first visit to a member's gallery.

On site

Discovery ran over six weeks, mostly on site in the UAE. The first week covered the business and its systems. The second opened with a creative kick-off and a tour of the venue, with short interviews with operations staff along the way.

Journeys

Customer journey workshops came next, then the staff journey, each over about two days. The customer side covered capture and attribution, finding images, editing, buying, sharing and support, across kiosk, mobile web and app. The staff side covered daily briefings, capture, transfer, printing and reporting.

Customer and staff journey themes side by side: six customer themes from capture and attribution to support, and seven staff themes from daily briefings to high-level reports.
Customer and staff journey themes.

Personas

Ten proto-personas came out of the research: six visitors, from the solo visitor and couples to families, groups, annual pass holders and the digitally savvy, and four staff roles, from guest associates to site and area managers. Each set out tasks, feelings, pain points and what the design had to consider.

Gary, the solo visitor, wants every photo organised on his phone, in high resolution, with permanent access. David, a guest associate, needs a simple transfer process, equipment that works and feedback on how to earn more.

Two proto-persona cards: Gary Miller, a solo visitor who wants his photos organised on his phone and permanent access to them, and David James, a guest associate under pressure to meet targets with equipment that sometimes fails.
Two of the ten proto-personas: a solo visitor and a guest associate.

Prototyping

Each journey strand ended with half a day of paper prototyping, so we could test ideas quickly before anything went to screen.

Deliverables

Discovery closed with a playback and sign-off: a feature value matrix, a logical architecture, first versions of the customer and operator journeys, proto-personas, templates for the app, web and back office, a sitemap, creative exploration and a high-level project plan.

The customer app sitemap for iOS and Android, from loading and onboarding to the logged-out and logged-in home screens, with search by barcode or QR code, gallery, products, cart, checkout and profile.
The customer app sitemap.

Design

Design picked up from there. We mapped flows for the website, from a first visit to a member's gallery, and sitemaps for the customer app, responsive website, self-service kiosk, preview screens and staff app.

In the customer app, guests find their photos by venue, see what they've bought, choose photos for personalised products and edit them before checkout. The staff app gives each role its own dashboard: briefs, stock, sales targets and operator performance for site managers, and sales and performance across venues for area managers, with a daily briefing sheet that allocates each person's location and targets.

Three customer app wireframes: a venue gallery with all, purchased and unpurchased photos, personalised products with photo requirements and prices, and choosing photos for a product.
Customer app wireframes: gallery, products and adding photos.
Two staff dashboards: a site manager's with risk reports, product stock, the site sales target and operator performance, and an area manager's with daily sales revenue per venue and site performance.
Staff dashboards for site and area managers.

The result

A signed-off plan and a design for one guest photo platform across capture, kiosks, web, app and back office: journeys and personas for guests and staff, flows and sitemaps for every touchpoint, and wireframes for the customer and staff apps.